1. A Vampyre Story
This is what happens when the graphics guy decides he can write a game. It is a completed game. It looks very nice. It is not a well written game. (Voice acting is weird too.)
The puzzles and writing are very uneven. For example, at one point the characters get into a big list of not-great puns. Okay. Not everyone's cup of tea, but I can get through it for the puzzle.
And then you learn that you can't skip ahead in dialog. So if you accidentally start the big list of puns again, you have to sit through it... again... listening to the characters giggle at their own cleverness. It hurts.
Some of the jokes are very juvenile (like the puns) and then without warning there's a brothel and a whole scene in there, so I have no real idea who the audience is for this game. I never finished it. At least I got it for, like, $1 in a bargain bin somewhere.
2. Tales from the Borderlands
Discussed elsewhere in another list, but essentially: I loved the first installment enough to want the rest. Then there was the eyeball incident and some other weird stuff and it just... kinda... yeah.
3. Final Fantasy 7/9/onward (8 is a weird case)
I never liked FF7, I think because of the goofy Popeye arms when it first came out, but I also had a really hard time liking the characters. Then the infamous "you have no choice but to kill this character you grew to love" came up and I was done with the game.
FF8, I love the character designs, but the storyline is weak and tbh I don't even remember what the heck everyone was supposed to be doing now. I mean, saving the world is a given, but other than that, I don't know.
I never played an FF game after that.
Toly did play later FF games and I know 10 was finished? I think? I don't know about X-2? I just feel like the game stagnated, all the character designs have been interchangeable for years (okay, there's rabbit people in one game, I know that) and bland as a beige room.
4. Runaway: A Road Adventure
European games in my experience believe in "Life is hard and fantasy should be harder". Runaway has some... unique character designs, and it's set in modern day. But there are some annoyances too.
The main character needs glasses until he doesn't. Apparently they're brainyspex, not actual "I need these to function" glasses. Ticks me off.
On the menu/inventory screen, if you let it sit too long without doing anything (maybe you're doing something else IRL, or you're studying your inventory to see what you have/can combine), the MC appears and bangs on the window. "Too long" is not that long at all IIRC. Super annoying. LET ME JUST LOOK AT MY INVENTORY DAMMIT
Then it has pixel hunting and lots of it. For those of you not aware what this is, this is a nasty trick in adventure/puzzle games where you have to search for the single pixel on the screen that is the item you're looking for. An example might be, you need to find a nail in a dark mine to hang the lantern on. The nail is exactly one pixel. It's a dark gray nail. In a dark mine. Runaway had more than one of these.
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